GameSim’s Art Department provides a well-rounded set of services for video game, simulation, urban planning, and situational awareness applications. Our animators can deliver custom animations using both MoCap data and hand-keyed animation techniques. Additionally, GameSim modelers can create high and low poly 3D models suitable for modern game engines and simulations. The Art Department offers 2D visual development, including UX development, texturing, concept art, and video production for establishing visual targets of a particular project. GameSim uses industry standard tools, such as Motionbuilder, Maya, Zbrush, and the Adobe creative suite.
Examples of each type of work are below the associated heading. For more information, please contact us.
- Video – City of Goleta Bikeway
- Animation – EA Sports NBA Live
- UI Design – EA SportsMadden NFL CoachGlass
- Animation – EA Sports Madden NFL
- Animation – EA Sports NCAA Football
- Animation – EA Sports PGA Tour
- Animation – Zynga Sports 365 Mobile Golf Game
- Visual Development – Zynga Sports 365 NFL Showdown
- 3D Modeling – Parker Hannifin
- UI Tech Art – Zynga Sports 365 Mobile Golf Game
- 3D Environments – WTRI
- 3D Environment – City of Goleta Bikeway
- Texture Development – SE Core, PMGS