Art Services

GameSim’s Art Department provides a well-rounded set of services for video game, simulation, urban planning, and situational awareness applications. Our animators can deliver custom animations using both MoCap data and hand-keyed animation techniques. Additionally, GameSim modelers can create high and low poly 3D models suitable for modern game engines and simulations. The Art Department offers 2D visual development, including UX development, texturing, concept art, and video production for establishing visual targets of a particular project. GameSim uses industry standard tools, such as Motionbuilder, Maya, Zbrush, and the Adobe creative suite.

Examples of each type of work are below the associated heading. For more information, please contact us.

Past Performance
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