ABOUT
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our story
GameSim was founded in 2008 by Andrew Tosh and has a 15 year long history of developing on different platforms, with a range of engines, for a diverse portfolio of projects.
In May of 2017, GameSim was honored to join the Keywords Studios' family.
April of 2021 is when GameSim merged with fellow Keywords' studio, Marching Cube, to become GameSim Austin in Texas, officially opening our second location.
Jessa Carlson joined us as our Studio Head in 2023 to herald in a new chapter of our story.
our team
Our studio currently boasts over 50 team members across both of our locations, with a wide rang of talented developers who are passionate about their craft. We offer a variety of services from engineering and design to worldbuilding and VFX. Some of the engines our team are familiar with Unreal Engine, Unity, Frostbite, Creation Engine, and several proprietary engines.
No matter the project, big or small, we consistently deliver high quality results.