Developed under a Small Business Innovation Research (SBIR) award from NASA

What Is It?

Engage is a 3D interactive tool used to provide an immersive training environment for users. Training materials are able to be implemented easily through a WYSIWYG tool — scenarios are designed, created, and published by you.

Designed with scalability in mind, Engage allows you to track and review the effectiveness of each scenario, question, and answer, while encouraging users to make intuitive decisions that affect the outcome of each scenario. This allows you to target who needs assistance and directly addresses which areas need improvement.

Engage is a SCORM conformant, web based training tool available for use on most modern browsers and Learning Management Systems.

Developed for NASA for Virtual Team Training, Engage is able to address scenarios that are basic and complex, providing a well-rounded framework for any situation you may need. Designed with Unity and a simple, easy-to-use interface, Engage was created to address communication within organizations.

Why Engage?

Engage allows users to quickly design new and up-to-date scenarios that are rendered in a 3D interactive training environment. With a venue for you to rapidly create unlimited custom scenarios in the environment of your choice, Engage can be tailored to fit your specific needs at a low cost.

With Engage, users are able to:

  • Generate new scenarios through a user-friendly interface
  • Reuse assets
    (Art, Characters, Environments, etc.)
  • Integrate new assets
    (Commissioned by GameSim, third parties, or your own organization)
  • Generate voice audio files to match your environment
  • LMS Integration
  • Immersive 3D environment
  • Publish scenarios with ease on multiple platforms
    (Web Based, Mobile, Mac, Windows, etc.)
  • Purchase the tool and it is yours. Create unlimited scenarios at no additional cost to you, independent from GameSim


Engage adapts to fit your custom scenarios, providing a simple interface to create versatile training modules.

Examples of Training Uses and Environments:

  • Human Resources
    (Sexual Harrassment, Company Policy, Workers Compensation)
  • Health Care
    (Hospitals, Doctors Offices, Clincs)
  • New Hires
  • Management
  • Schools
    (Faculty for K-12, University )
  • Other


How It Works

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