3D Geospatial Visualization

Build, Visualize, Edit, and Export Rich 3D Environments for Urban Planning, Simulations, and Games.

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Build Beautiful 3D Cities from Your Geospatial Data

Simple 2D/3D Editor

Export for Game Engines

Procedural Ground Texturing

Procedural Model Generation

3D Geospatial Software for fusing, visualizing, editing, and exporting beautiful 3D environments for urban planning, simulations, and games.

Build your 3D scene from GIS features, digital elevation models, point-clouds, and imagery without being a GIS expert or software engineer. While Conform does support procedural scripting, you do not have to do any scripting to produce beautiful environments.

Create high quality images directly from Conform, or export the 3D scene into open formats for game engines, simulations, web/mobile visualizations, and geodesign applications.

Industries

Urban Planning / Civil Engineering

Use Conform to build 3D environments for your current and planned developments. The constructed environments are used to create beautiful images and videos, as well as integrated into interactive, web-based geodesign applications.

Entertainment

Conform is used to build game engine environments, such as Unity, as well as virtual environments used in film and television productions.

Modeling & Simulation

Conform is actively used by US Army and US Navy programs to generate and validate terrain databases for military simulation and training.

Key Features

  • Easy to use 3D geospatial application to build cities, does not require GIS or programming expertise
  • Fast importing of large amounts of data
  • Instantaneous 3D View
  • Exporting into interchanges formats for game-engines, simulations, and geodesign applications
  • Place geospecific 3D models
  • 2D and 3D vector and elevation editing
  • Procedural building generation, without having to write custom scripts
  • Procedural ground texturing and smart 3D model scattering (developed as cooperative research between Raydon Corporation and GameSim)
  • Team Collaboration View and Annotation Tools
  • Import/View point-clouds (e.g., LiDAR)
  • Import/View Full Motion Video (FMV)

Procedural Model Generation

Use the Procedural Model Generation Language (PMGL) Inspector to configure existing model scripts or add new ones.

Editing

Edit your elevation and vectors using Conform’s 2D or 3D views.

Exporting

Export the 3D Scene into interchange formats (e.g., OpenFlight, OBJ) to be used in game engines, simulations, web visualizations, and geodesign applications.

Imagery and Procedural Ground Texturing

Conform can swap between rendering the ground surface using imagery (left image) and procedural ground texturing (right image). The procedural ground texturing is based on a mapping from land usage coverage definitions to a set of textures and 3D models.

Videos

Basic Operations

Introductory Video on Importing Data and Basic Operations

Procedural Land Usage

Hyperlapse Video of Procedural Ground Texturing and Model Scattering to Build a Golf Course

LiDAR Visualization

LiDAR data importing and visualization, integrated with other geospatial datasets

Let’s Talk!

Please use the form below to ask questions about Conform or request a live demonstration (if you would like a demonstration, via screen sharing, contact us below with a few time slots that work for you). If you are in Florida or California, we can provide in-person demonstrations and training.

You can also email us directly at conform@gamesim.com

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License Agreement

Read the full license agreement for the trial and full version of Conform: https://www.gamesim.com/license-agreement-conform/

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